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  • March 31
    Estimated completion of conversation maps
  • April 3
    Monday morning project meeting.
  • April 7
    Estimated completion of plot maps and inputting conversations into conversation editor. Deadline for personalizing the LGI Hack Pack for project needs.
  • April 10
    Monday morning project meeting. And begin scripting the conversations.
  • April 14
    Estimated completion of the painting of game areas.
  • April 17
    Monday morning project meeting. Begin inputting customized Greek placables, buildings, and creature-skins.
  • April 21
    Estimated completion of the scripting of conversations, as well as inputting customized work.
  • April 24
    Monday morning project meeting. Begin play-testing and trouble-shooting the game module.
  • May 1
    Monday morning project meeting. Discuss results of the previous week’s play-testing; identify what is still needed. Set goals for project completion.
  • May 5
    Completion Deadline!!
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